Toastergirl
I followed the minor Game Design and Development where I worked on a game with 25+ people. We made a 3D puzzle platformer with Toastergirl as the protagonist.
The team was separated in four smaller teams each with their own scrummaster. I was in the team responsible for the main character, Toastergirl. I concepted and 3D modelled Toastergirl. I also made the run, jump and climb animations.
Halfway throughout the project I became the game designer of our team. I worked on the concepting and designing of the movement and shooting mechanics. I also orchestrated meetings and discussions between the different teams in order to balance the game progression and combat.
Toastergirl is a 3D adventure platformer. You play as a girl searching for her sister in the afterlife, where every living creature has merged with their cause of death.
The afterlife is eing ruled by a villain that has written more than a 1000 rules to control over the people.
The game features a shop, NPC’s, dialogue, enemies and shooting puzzles.